Wednesday, 16 November 2011


How can a game consisting of orcs, wizards and other medieval cliches consume so many souls and hours of sunlight? Unfathomable as it sounds, millions maintain a subscription to a network-based video game, and treat it as a second life, one in which they clock in more hours than in the actual world. Eat, sleep, energy drink, game: that is the complete life of many who’ve yet to leave their parents’ basement, or pursue a real life of work that doesn’t involve trading furs or blacksmithing. And about the addictive nature of games like World of Warcraft, just see the video on Youtube of the kid that has a veritable stigmata over his mom taking away his WOW account. Scary stuff.


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